FL/ General Question

benny beatz

ILLIEN
ill o.g.
Battle Points: 36
this may seem like a stupid question, but why does something sound like garbage when you export it from Fruity Loops into WAV format, but sounds just fine in FL itself?

The db levels of the master output are below the red... so whats the problem?

I'm using plenty of unneccessary compression... but if the dB level is below 0 for the whole thing, shouldn't everything be cool?

This is a frequent issue for me... Thanks in advance illmuzik community...
 

Formant024

Digital Smokerings
ill o.g.
Set syncdepth to 256 when exporting ( in the box, normaly set to hermit curve I think ), the rest are basic skills. If it sound crap on FL it would sound crap on any other platform.
 

Kevin A

Differentiated Rebel
ill o.g.
actually I've never found anything that FLstudio does a poor job at. It really boils down to the mind behind the production, critical thinking skillz are required. Benny my suggestion to you is to have a idea behind what you are doing, if your using a compression-find out how it works in real studio situations. If your sounds are crap, the production will be crap-You can only do so much to enhance a sample, better off starting with good ones. When I export I use the 6-point Hermite with Dithering, HQ (high quality) for all plugins, and disable max poly selected. If you have any problem beyond this, you'll have to take them up with your production skillz benny, start thinking about mastering and what do the pro's do. Nothing I do in FLstudio renders in poor sound quality.
 

benny beatz

ILLIEN
ill o.g.
Battle Points: 36
yeah i know tweaking with it will eventually make it sound ok once it is exported...

but my question is: WHY does it sound fine in FL then get fucked up afterwards...
I tried all the suggestions... they were not the problem... Its just the extreme compression... but it sounds great in FL... just gets extremely messed up once it gets exported...

anyone know why? is there some kind of an internal compressor for the FL output that is not applied to the exported files?
 

Formant024

Digital Smokerings
ill o.g.
If you use "sync depth 256" you'll have no aliasing. Aliasing is a sort of distortion which occurs when you render at a low quality cq. fast rendering, thus slow rendering equals high quality. Rendering is like film, low frame rate causes bad quality because it can only record a few frames per cycle. Simply put, the more time rendering takes, the more detail it can render causing an increase of samples ( movie is frame/waves are samples ) per cycle. What happens when aliasing occurs is that the sound, that is being chopped up in fewer slices, can not reproduce the original signal. Fragments of the sounds are missing and result to distortion since critical samples that would form the whole signal aren't there unless you had more time to use more samples per cycle.

Now this is actualy one of FL features that's separtes it from other platform's limited rendering capabilities. You just choose the quality you want; Linear is equal to the playback quality, the low end frequencie's realtime rendering is very solid in FL, aliasing occurs @ higher frequencies. Good for use of lots of fx but causes bad quality untill rendering. 6-Point Hermite has lesser aliasing, very much improved and from sync depth 64 it only goes betters, sync depth 256 is the best/most samples per cycle and takes the longest time to render.

I'm patient when it comes to quality, the extra 3/4 minutes dont hurt.

Some indepth ( hehe ) info; Comparison of some samplers.
http://web.hibo.no/~mva/jeskola/xs1/test/
 

benny beatz

ILLIEN
ill o.g.
Battle Points: 36
do you guys export in 32 bit or 16 bit? i just changed to 16 bit and that seems to have solved the problem...

this had been messin me up for a hot minute... its nice to get that fixed...


thanks alot for the input though...
 
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