The first sample I ever used was for a beat I made on the old MU5 and it came from a kung fu flick playing on my VCR. I had the part I wanted to use paused until the beat came to the drop and I unpaused it, then paused it again when it was over.
The whole reason I bought Power Tracks Pro 3.0 was because I could trigger a sample from the sequence. I was running Windows 3.11 on a 486-25MHz processor with 8MB of RAM. I had my tape deck connected to the PC to record the samples into Goldwave, which I then used to edit the samples. PowerTracks Pro only allowed one sample to play at a time, so I would make the beats using sounds from the MU5 or DS330 and trigger samples from PTPro. There were a few times where I'd sample breakbeats and then played melodic stuff on top of it too.
Yeah, having limited stuff forces you to push the boundaries of creativity to make music. I used to crank out beats all the time back then.
I went to college to learn how to program in C, at that time they were transitioning from 386's to 486's. Wolfenstein 3D was the game of the time, we were all using DOS 5.0 and a "windows" style operating system was only on the monochrome mac's. A couple years later Windows replaced DOS, and I hadn't been taught how to make programs for windows, so didn't know what the fuck I was doing on the programming side with windows, only learned that much later in life off my own back.
I think my first ever daw was a really really old version of Cubase, pre Cubase SX. After that I used Reason for many years, along with Acid Pro to sync vocals, used Pro Tools for a bit, then went back to Reason. Quit making music for 7 years, then came back after the heart attack with renewed passion, won battle that 5 years in a row, only losing the first to Deez's Nuts which became a win only because he was found out to be a massive cheater, became a bit of a beast and then regret massively quitting for 7 years. Won FL Studio so used that for quite a while before coming home to Cubase where I have lived ever since. Cubase just does everything I need, except stem ripping, but I have FL Studio for that now.
I used to crank out beats like nobodies business, it was definitely more of a case of quantity over quality, I dread to think how much time I have put into being a better beatmaker than I was before, but you don't rack up your 10,000 hours without putting in the work.
@OGBama
I think I may have done so many times over.