Workin wit the scores in FL

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Opera Populare

Graduate Of The Game
ill o.g.
Battle Points: 1
I've been tryin to grasp why when u use the scores and try to edit them it runs on longer than wat u have on the piano roll. I'll have a specific cut off point but it juss keeps goin beyond that or the hi hats will stop but it will let my sample run on instead of cutting off where i have it set to. any help is greatly appreciated
 

Retro

Beatmaker
ill o.g.
use the samples/channels volume envelope and adjust the release value (R) to 0. then your sample will only play, in time, for the length of the note in your score. depending on the sound/effect you're after you'll have to adjust the other values (D,A,H,D,S,R) but otherwise thats how youd get your sample to simply 'cut off'.
 
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