C
Chemogen
Guest
When I bounce mixer tracks to audio to conserve CPU space, are there any other adjustments I need to make to the rendered clip? For instance, if I have an EQ, panned, compressed synth melody I want to bounce, do I just have to line up the bounced clip in the right position or do I have to apply any other effects or volume adjustments to it to make it sit seamlessly in the mix and not sound like something spliced in?
When bouncing drum patterns, it seems that technically the bounced clip will be a few db softer than the original, however when listening to it in song mode, they're the same level. Can FL detect when audio is bounced and thus keep all the volume and panned settings the same for that clip?
I mean that if my synth is at -12db and I bounce it, will the bounced audio also be at -12db so I just have to replace the audio clip with the pattern without readjusting volume?
When bouncing drum patterns, it seems that technically the bounced clip will be a few db softer than the original, however when listening to it in song mode, they're the same level. Can FL detect when audio is bounced and thus keep all the volume and panned settings the same for that clip?
I mean that if my synth is at -12db and I bounce it, will the bounced audio also be at -12db so I just have to replace the audio clip with the pattern without readjusting volume?